AAndromedaScannerWorkstation¶
Kind: class
Source: Source/Andromeda/Workstation/AndromedaScannerWorkstation.h
Base classes: AAndromedaWorkstation
Details¶
Workstation specialization that scans placed scannable objects and updates its screen widget.
Public Methods¶
| Member | Type | Summary |
|---|---|---|
AAndromedaScannerWorkstation |
function |
Sets scanner-specific prompt text. |
Protected Methods¶
| Member | Type | Summary |
|---|---|---|
BeginPlay |
void |
Initializes the scanner screen to idle. |
CanUsePlacedObject |
bool |
Allows scannable objects with stable scan ids to be scanned. |
TryUsePlacedObject |
bool |
Loads or records scan result and shows it on screen. |
HandlePlacementCommitted |
void |
Refreshes scanner screen, then lets the base workstation broadcast capability state. |
GetScannerScreenWidget |
UAndromedaScannerScreenWidget * |
Returns the screen component's widget cast to scanner screen type. |
RefreshScannerScreenFromSpatialPlacement |
void |
Shows ready or idle state based on current placement. |
ShowScannerIdle |
void |
Shows scanner idle UI. |
ShowScannerItemReady |
void |
Shows scanner item-ready UI. |
ShowScanResultOnScreen |
void |
Shows scan result UI. |
Members¶
AAndromedaScannerWorkstation¶
Sets scanner-specific prompt text.
BeginPlay¶
Initializes the scanner screen to idle.
CanUsePlacedObject¶
Allows scannable objects with stable scan ids to be scanned.
Parameters:
| Name | Type | Description |
|---|---|---|
CandidateObject |
UObject * |
Object currently placed on the scanner. |
Returns:
True when the object is scannable and has a valid scannable id.
TryUsePlacedObject¶
Loads or records scan result and shows it on screen.
Existing station databank records are reused; otherwise a new result is built and recorded.
Parameters:
| Name | Type | Description |
|---|---|---|
Object |
UObject * |
Single usable placed object. |
Returns:
True when scan result was shown.
HandlePlacementCommitted¶
void AAndromedaScannerWorkstation::HandlePlacementCommitted(AActor *PlacedActor, const FTransform &PlacedTransform) override
Refreshes scanner screen, then lets the base workstation broadcast capability state.
Parameters:
| Name | Type | Description |
|---|---|---|
PlacedActor |
AActor * |
|
PlacedTransform |
const FTransform & |
GetScannerScreenWidget¶
Returns the screen component's widget cast to scanner screen type.
Returns:
Scanner screen widget, or nullptr when missing or of the wrong type.
RefreshScannerScreenFromSpatialPlacement¶
Shows ready or idle state based on current placement.
ShowScannerIdle¶
Shows scanner idle UI.
ShowScannerItemReady¶
Shows scanner item-ready UI.
ShowScanResultOnScreen¶
Shows scan result UI.
Parameters:
| Name | Type | Description |
|---|---|---|
ScanResult |
const FAndromedaScanResult & |
Result to display. |