AAndromedaPlayerController¶
Kind: class
Source: Source/Andromeda/Player/AndromedaPlayerController.h
Base classes: APlayerController
Details¶
Player controller that registers configured Enhanced Input mapping contexts.
Protected Properties¶
| Member | Type | Summary |
|---|---|---|
DefaultMappingContexts |
TArray< TObjectPtr< UInputMappingContext > > |
Controller-level Enhanced Input contexts applied to the local player on begin play. |
Protected Methods¶
| Member | Type | Summary |
|---|---|---|
BeginPlay |
void |
Adds default Enhanced Input mapping contexts. |
AddDefaultMappingContexts |
void |
Registers every configured mapping context with priority 0 on the local player subsystem. |
Members¶
DefaultMappingContexts¶
Controller-level Enhanced Input contexts applied to the local player on begin play.
BeginPlay¶
Adds default Enhanced Input mapping contexts.
AddDefaultMappingContexts¶
Registers every configured mapping context with priority 0 on the local player subsystem.